HomePC GameVampire Survivors Gets New Heroes, Weapons in Latest Free Update (and a...

Vampire Survivors Gets New Heroes, Weapons in Latest Free Update (and a Final Fantasy 7-Themed Trailer)

Vampire Survivors - Tides of the Foscari_04

Developer Poncle has launched a brand new free replace for bullet heaven sport Vampire Survivors. The replace, titled Space54, brings with it 2 new characters, 4 weapons, 1 stage and 1 relic, and is accessible on PC, Xbox, Nintendo Swap, Android and iOS. The replace is supposed to have a good time Vampire Survivor’s authentic sport engine, Phaser, which makes use of retro sci-fi characters as its mascots.

The 2 new characters within the replace are Bat Robbert and House Dude. Bat Robbert’s particular capability is that he good points +16 MaxHP (as much as a most of +400) and recovers 30 % of his well being. The power’s cooldown is reset any time he’s absolutely healed. House Dude, however, fires all of his weapons no matter their cooldown each few seconds.

Alongside the replace, the studio has additionally launched a brand new trailer for Vampire Survivors celebrating the discharge of Last Fantasy 7 Rebirth. The trailer is a recreation of the unique Last Fantasy 7 teaser trailer from all the best way again in 1997, with each element swapped for Vampire Survivors issues. Try each the trailer for the Space54 replace, in addition to the Last Fantasy 7-themed trailer beneath.

Replace 1.9.0 patch notes:

  • Optimisation for spawning of gems and cash
  • Optimisation for weapons that work together with pickups (Gatti Amari, Vicious Starvation, and so on.)
  • Mounted purple XP gems generally flying away and taking endlessly to return again
  • Mounted Coffins not spawning if the corresponding character had been unlocked through a spell
  • Mounted Crimson Shroud not triggering retaliation harm
  • Mounted a layering subject with CosmicEgg enemy
  • Mounted service provider alignment upon a number of opens
  • Mounted some particle emitters leaving gaps
  • Mounted collision form of Valkyrie Turner
  • Mounted purchased weapons in Adventures that wouldn’t at all times degree up in the identical run they’d been purchased
  • Mounted a number of evos of the identical weapon showing in treasure chests when just one must be current
  • Mounted some animations going at insane velocity on sure screens
  • Mounted Victory Sword not instant-killing some reapers that ought to have been weak to it
  • Mounted textual content scaling someday being off in Stage Choice
  • Mounted show of secret characters someday displaying query marks once they shouldn’t
  • Mounted timing of occasions tied to music in Gallo Tower, Astral Stair, Eudamonia Machine
  • Mounted “Present Guides” choice resetting after each run
  • Mounted The Directer someday not getting counted as defeated within the Bestiary
  • Tentative repair for Linux launch subject and lacking Steam Overlay
  • [MOONSPELL] Mounted time restrict in Journey Chapter 5
  • [FOSCARI] Mounted Arcana XIX – Coronary heart of Hearth generally not making use of to Prismatic Missile
  • [FOSCARI] Optimisation for Shadow Servant at excessive Quantity
  • [FOSCARI] Mounted Je-Ne-Viv’s World Eater’s offset
  • [EM] Mounted Mini Impostor and Impostongue showing as degree up choices once they shouldn’t anymore
  • [EM] Mounted the medical scan not clearing its projectiles when the character dies
  • [EM] Mounted interplay between Simply Vent and Pentagram triggering errors
  • [EM] Mounted Magnet bonus from Paranormal Scan being 10 instances smaller than it ought to have been
  • [EM] Mounted white field proven on some maps whereas in Adventures
  • [MOBILE] textual content sizes on portrait when opening grimoire adjusted
  • [MOBILE] repair lacking choices button on contemporary save in portrait
  • [MOBILE] repair leaping characters on ascension cell window
  • [MOBILE] repair for service provider display structure on some display resolutions
  • [MOBILE] repair for Ascension animation shifting components of the UI
  • [MOBILE] repair a difficulty for spells generally not engaged on Android
    Different minor bugfixes, tweaks, reminiscence optimisations
  • Numerous background work for accounts administration and Cross-Save
  • (x18) Pushing this alteration so [new game engine] stops bugging me
  • (x6) Pushing this alteration as a result of [new game engine] determined a function was a bug


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